#include "Civilian.h"


CCivilian::CCivilian(void)
{
}


CCivilian::~CCivilian(void)
{
}

void CCivilian::Initialize( void )
{

}
void CCivilian::Update( float dT )
{

}
void CCivilian::Render( void )
{

}
RECT CCivilian::GetRect( void ) const
{
	RECT r = { 0, 0, 0, 0};
	return  r;
}
void CCivilian::HandleCollision( const IEntity* pOther )
{

}
